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GameParameterIDs.cs 3.9 KB

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  1. using Il2Cpp;
  2. using static Il2Cpp.CookingPotItem;
  3. using static Il2CppAK.SWITCHES;
  4. using static Il2CppSystem.Net.ServicePointManager;
  5. namespace AudioMgr
  6. {
  7. public static class GameParameterIDs
  8. {
  9. private static Dictionary<uint, string> _gameParameterID = new Dictionary<uint, string>()
  10. {
  11. {3770572768U,"AZIMUTH"},
  12. {2348125913U,"DISTANCE"},
  13. {4025273213U,"ELEVATION"},
  14. {2832409559U,"EMITTERCONE"},
  15. {1840270857U,"LISTENERCONE"},
  16. {3546521921U,"AMBIENTVOLUME"},
  17. {991664965U,"AURORAELECTROLIZER"},
  18. {3174855862U,"AURORASTRENGTH"},
  19. {3182076450U,"BEARANGERLEVEL"},
  20. {2713585638U,"BEARDISTANCE"},
  21. {4007481307U,"BREATHLEVEL"},
  22. {3729329928U,"CONDITIONHEARTBEAT"},
  23. {2497634674U,"COOKINGSTATE"},
  24. {1954039910U,"COUGHINGINTENSITY"},
  25. {2055680380U,"DARKWALKERBANISHMENTGLYPH"},
  26. {2551811045U,"EARRINGINGVOLUME"},
  27. {2141048674U,"ELEVATION"},
  28. {2728861532U,"ENTITYDISTANCERTPC"},
  29. {2496722626U,"ENTITYDUCKMETER"},
  30. {1844117411U,"ENTITYFSDUCKER"},
  31. {3949411123U,"ENTITYINTENSITY"},
  32. {923990149U,"FIREBLENDSTATE"},
  33. {1967737439U,"FOOTSTEPWINDDUCKER"},
  34. {4071000082U,"GLOBALVOLUME"},
  35. {2950444590U,"GUIWINDLEVELLING"},
  36. {642872282U,"ICECRACKINGVOLUME"},
  37. {1116036883U,"INCREMENTAL"},
  38. {3332483390U,"INTERACTIVEBUSMETER"},
  39. {1444535918U,"INTERACTIVEDUCKSMETER"},
  40. {2686616043U,"INTERIOREXTERIOR"},
  41. {2064316281U,"INVENTORYWEIGHTGENERAL"},
  42. {135115684U,"INVENTORYWEIGHTMETAL"},
  43. {1721946080U,"INVENTORYWEIGHTWATER"},
  44. {330491720U,"INVENTORYWEIGHTWOOD"},
  45. {3731891983U,"ITEMCONDITION"},
  46. {1825515640U,"LIGHTSOURCEFLICKER"},
  47. {477512431U,"LPFILTERLEVEL"},
  48. {2918011349U,"MASTERVOLUME"},
  49. {1599364659U,"MUSICDUCKSMETER"},
  50. {2346531308U,"MUSICVOLUME"},
  51. {3385215644U,"PAINPULSE"},
  52. {841158053U,"PLAYERBOWFATIGUE"},
  53. {3741502372U,"PLAYERINCLINE"},
  54. {2886637823U,"PLAYERVELOCITY"},
  55. {88134581U,"PLAYERWINDANGLE"},
  56. {2692428577U,"PREDATORDISTANCE"},
  57. {1922851440U,"ROPEVELOCITY"},
  58. {988953028U,"SFXVOLUME"},
  59. {1668026760U,"SPEECHAUTODUCKER"},
  60. {640949982U,"SPEED"},
  61. {2935111770U,"SPVALVE"},
  62. {1351367891U,"SS_AIR_FEAR"},
  63. {3002758120U,"SS_AIR_FREEFALL"},
  64. {1029930033U,"SS_AIR_FURY"},
  65. {2648548617U,"SS_AIR_MONTH"},
  66. {3847924954U,"SS_AIR_PRESENCE"},
  67. {822163944U,"SS_AIR_RPM"},
  68. {3074696722U,"SS_AIR_SIZE"},
  69. {3715662592U,"SS_AIR_STORM"},
  70. {3203397129U,"SS_AIR_TIMEOFDAY"},
  71. {4160247818U,"SS_AIR_TURBULENCE"},
  72. {2720872602U,"STIMPACKSTRENGTH"},
  73. {2603274823U,"STOVEDOORS"},
  74. {899752953U,"TEMPERATURE"},
  75. {3729505769U,"TIMEOFDAY"},
  76. {3325181466U,"VOVOLUME"},
  77. {476134665U,"WEAPONFIRE"},
  78. {69961555U,"WEAPONSHELLNUMDROPPED"},
  79. {3643818186U,"WINDACTUALSPEED"},
  80. {2777629753U,"WINDGUSTINTENSITY"},
  81. {1219918067U,"WINDGUSTSSIDECHAIN"},
  82. {3236975263U,"WINDINTENSITYBLEND"},
  83. {262526082U,"WOLFATTACKMUTE"},
  84. {1377735963U,"WOOZYFADE"}
  85. };
  86. public static string GetString(uint parameterID)
  87. {
  88. if (_gameParameterID.ContainsKey(parameterID))
  89. {
  90. return _gameParameterID[parameterID];
  91. }
  92. else
  93. {
  94. return "GameParameter ID " + parameterID + " not found!";
  95. }
  96. }
  97. }
  98. }