|
|
@@ -0,0 +1,60 @@
|
|
|
+<?xml version="1.0"?>
|
|
|
+<doc>
|
|
|
+ <assembly>
|
|
|
+ <name>AudioManager</name>
|
|
|
+ </assembly>
|
|
|
+ <members>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.NewClipManager">
|
|
|
+ <summary>
|
|
|
+ Creates a new ClipManager instance for loading audioclips from files or bundles.
|
|
|
+ </summary>
|
|
|
+ <returns>New "ClipManager" class instance. Manage yourself</returns>
|
|
|
+ </member>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.CreateShot(UnityEngine.GameObject,AudioMgr.AudioMaster.SourceType)">
|
|
|
+ <summary>
|
|
|
+ Creates a new AudioSource on targetobject. Used for single short audioclips.
|
|
|
+ </summary>
|
|
|
+ <returns>New "Shot" class instance. Manage yourself</returns>
|
|
|
+ <param name="targetObject">Parentobject for new audiosource</param>
|
|
|
+ <param name="sourceType">Enum AudioMaster.SourceType.* - Affects volume and 3d audio settings</param>
|
|
|
+
|
|
|
+ </member>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.CreatePlayerShot(AudioMgr.AudioMaster.SourceType)">
|
|
|
+ <summary>
|
|
|
+ Creates a new AudioSource on the player. Used for single short audioclips that emit from the player (eg. voice)
|
|
|
+ </summary>
|
|
|
+ <returns>New "Shot" class instance. Manage yourself</returns>
|
|
|
+ <param name="sourceType">Enum AudioMaster.SourceType.* - Affects volume and 3d audio settings</param>
|
|
|
+
|
|
|
+ </member>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.CreateQueue(UnityEngine.GameObject,AudioMgr.ClipManager,System.Single,AudioMgr.Queue.Loop,AudioMgr.AudioMaster.SourceType)">
|
|
|
+ <summary>
|
|
|
+ Creates a new AudioSource on targetobject. Used for playing a list of audioclips.
|
|
|
+ </summary>
|
|
|
+ <returns>New "Queue" class instance. Manage yourself</returns>
|
|
|
+ <param name="targetObject">Parentobject for new audiosource</param>
|
|
|
+ <param name="clipManager">ClipManager that acts as the playlist</param>
|
|
|
+ <param name="timeGap">Pause between clips. Use 0f for gapless playback</param>
|
|
|
+ <param name="loopType">Enum Queue.Loop.* - Loop single clip / Loop complete list / Randomize play order (never stop)</param>
|
|
|
+ <param name="sourceType">Enum AudioMaster.SourceType.* - Affects volume and 3d audio settings</param>
|
|
|
+
|
|
|
+ </member>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.CreatePlayerQueue(AudioMgr.ClipManager,System.Single,AudioMgr.Queue.Loop,AudioMgr.AudioMaster.SourceType)">
|
|
|
+ <summary>
|
|
|
+ Creates a new AudioSource on the player. Used for playing a list of audioclips.
|
|
|
+ </summary>
|
|
|
+ <returns>New "Queue" class instance. Manage yourself</returns>
|
|
|
+ <param name="clipManager">ClipManager that acts as the playlist</param>
|
|
|
+ <param name="timeGap">Pause between clips. Use 0f for gapless playback</param>
|
|
|
+ <param name="loopType">Enum Queue.Loop.* - Loop single clip / Loop complete list / Randomize play order (never stop)</param>
|
|
|
+ <param name="sourceType">Enum AudioMaster.SourceType.* - Affects volume and 3d audio settings</param>
|
|
|
+
|
|
|
+ </member>
|
|
|
+ <member name="M:AudioMgr.AudioMaster.RemovePlayerBGMQueue">
|
|
|
+ <summary>
|
|
|
+ Removes any Queue on the player with the source type BGM.
|
|
|
+ </summary>
|
|
|
+
|
|
|
+ </member>
|
|
|
+ </members>
|
|
|
+</doc>
|